The Doom of Engineering: A Look at the Tactless Architecture of the Metaverse

Metaverse’s Tactless architecture is the death of engineering

This question has already been asked by those who have ventured into the architectures of the metaverse. This playful environment will allow all architectural aspects to be realized, such as the solar orientation of buildings, the ventilation and climate. To Louis Kahn’s dismay, there will no longer exist a dynamic between light and shadow. Metaverse is a collection of technologies or, as some say, a combination. These technologies include augmented reality (AR), virtual reality (VR), mixed reality (MR), artificial intelligence, Blockchain, and 3D world.

The technology is still being researched. Metaverse appears to have a positive impact on education. Its ability to connect students from around the globe with a single platform in the metaverse may also bring about positive changes. Metaverse isn’t just about remote learning. The metaverse is more than just remote learning.

Architecture was born on the construction sites, when there were no drawings, just experimentation. Brunelleschi’s dome of Florence in the 15th Century was the catalyst for the first separation from masonry. It led to a division of labor and the emergence liberal art and mechanical arts. This separation created new challenges and brought architecture to an oneiric plane. It was tied to paper. We don’t actually build structures; we only design them. Six centuries on, we seem to be preparing to move away from construction sites, separating ourselves abruptly from engineering and building.

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Metaverse is the Doom of Engineering, Thanks to its Tactless Architecture

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